Course Duration: 3 Months
WHAT YOU’LL LEARN IN 3 MONTHS
Dive into the world of real-time, become confident using Unreal Engine, take on larger and more creative projects, and discover how to build teams proficient in the latest storytelling tools and techniques. Everything learned in this program can be used to expand your own skill set as well as your studio or workplace’s real-time production expertise and offerings.
- Ingestion
Start the program with an introduction to Unreal Engine, setting up your first project, and static mesh ingestion with FBX. - Scene Assembly
Dive into Quixel, with an introduction to materials, and world building for virtual production. Finish with an introduction to Sequencer; Unreal Engine’s multi-track editor, used for creating and previewing cinematic sequences in real-time. - Sequencer Animation & Lighting
Gain a better understanding of lighting & animation, QuickStart-Sequencer Shot Creation for Virtual Production, and Quickstart Blueprints. - Mocap & Rigging
Explore motion capture fundamentals and get an introduction to control rigs so you can start to create movement within your project. - Shot Construction
Learn production workflows and CineCamera techniques with Sequence, and delve into materials; specifically masking and material functions. - Animation
This animation lesson covers retargeting & crowds, while the Sequencer lesson focuses on Live Link VCam shot creation and editing. - Cinematics
Learn cinematic fundamentals in this week’s lighting session, before advancing onto materials; translucent, displacement and VFX. Continue with Animation Blueprints (visual scripts used for the creation and control of complex animation behaviors), and Take Recorder, which enables the fast iteration of recording and reviewing performances for virtual production workflows. - Lighting & Shot Enhancement
Gain a better understanding of atmospheric lighting, and in the animation section, you’ll continue with Alembic importing and live link. - Optimization
Create higher quality work with a lesson on optimization, and further explore Sequencer with performance capture using live link face session. - Post Production
Understand how to bring your project to life with the latest post production techniques. - Finalizing Project & Final Rendering
With the ongoing guidance of your industry expert mentors, your final 2 weeks will be spent finalizing and polishing your shot to the highest quality possible.

COMPLETE TERM
2,50,000
REFUND POLICIES. We are facilitating our Members to Join the programme and able to get back the fees at the end, commited after 3 months Polished Internship! The Qualified Members can back refunds. As we are employment compnay we can adjust the candidates in Different Projects to related their experties and Hire them as Both Contract and Job terms.