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3D Modeling


We will start at polygon geometry and learn about its different components. You’ll learn how to organize your model into hierarchies and keep your scene clean and efficient. We’ll also take a look at multiple modeling tools, including Extrude and the Loop Cut and Slide for adding resolution, Inset, and Bevel. We’ll take a look at using a smoothing or subdivision workflow and use modifiers to help shape our models and work symmetrically. We’re going to take a slightly different approach to this introduction training, in that we’re not going to talk about all of Blender’s and Maya’s modeling too. We will give you brief introduction about tools and workflows.

  • Getting Started
  • Editors
  • Scenes & Objects
  • Modeling
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • Physics
  • Rendering
  • Compositing
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files & Data System
  • Add-ons
  • Advanced
  • Troubleshooting
  • User Interface


Learn 3D modeling for beginners starting with the essentials: navigating Maya’s interface, understanding professional workflows, commonly used tools, and building 3D assets from scratch. Identify differences between film and video game models by learning high poly 3D modeling techniques, then converting it for video games, and adding textures in Substance Painter.

  • How to set up proper workflows in Maya
  • Create 3D assets for film & games
  • Retopologize objects for clean line flow
  • Texture using Substance Painter
  • Introduction To 3D Modeling
  • Texturing Process Basics
  • Tool Box Modeling
  • Modeling Hat and Rockets
  • Belt Accessories
  • Character Modeling: Body Form
  • Character Modeling: Face And Details
  • Character Modeling: Props And Assembly
  • Character Texturing
  • Character Final Assembly
  • Baseplate Modeling
  • Additional Modeling Elements


Build on your foundation with more complex exercises! Learn 3D character modeling for video games and film using human anatomy basics. Create a game ready, fully textured 3D character with hair, clothing, and accessories. Next, you’ll get an environment concept design and use it to build a 3D environment from scratch. Finish off by texturing and lighting your environment for your portfolio.

  • How to create 3D characters & environments
  • Set up a basic scene for rendering
  • Model organic & hard surface assets
  • Apply lighting & rendering techniques
  • Introduction to Character Modeling
  • Character Modeling
  • Clothing and Accessories
  • Character UV and Texturing
  • Hair in Maya
  • Character Presentation
  • Introduction to Environment Modeling
  • Environment Basics – Modeling
  • Environment Basics – Texturing
  • Trees
  • Making props
  • Environment Presentation


Apply your character modeling skills and digitally sculpt a creature of your own using Zbrush. Detail it with skin, scales and fur using various techniques. Play with hard surface objects like weapons, armor and vehicles and practice creating clean, smooth surfaces. Find out how hard surface objects differ from organic models, and how to pose and render your creature for presentation.

  • How to apply new brush tools and techniques
  • Gather reference to inform your models
  • Use ZModeler for hard surface modeling
  • Finalize a hard surface and creature model
  • Introduction to ZBrush
  • Creature Sculpting in ZBrush
  • Sculpting Mid-Level Forms
  • Preparing a Sculpt for Production
  • Creating Fine Details
  • Texturing and Final Presentation
  • Hard Surface Sculpting in ZBrush
  • Rebuilding the Sculpt
  • Creating the Collar
  • Hard Surface Detailing
  • Final Mesh and UVs
  • Texture and Final Presentation









REFUND POLICIES. We are providing you the facility to join our programme and after a turn over period qualified members can refund their fees. As being an employment company we offer candidates to work with us on different projects according to their expertise. They can also be hired in contract or long term jobs.

The seats are very limited you must be register for Shortlisting by Filling this form, We will always Prioritize your earliest submission. Good Luck!