Unreal Meta Human Creator Training
UNREAL META HUMAN
Adxect is offering the complete Unreal Meta Human, How to live your scan data into live human.
Complete framework that gives any creator the power to use highly realistic human characters in any way imaginable. The MetaHuman framework has been decades in the making. Companies like 3Lateral and Cubic Motion have been pushing the limits of digital human creation for years. Now, as part of Epic Games, they’ve been able to push the technology even further—and make it happen in real time. Most importantly, they’ve made it accessible to everyone.
YOU WILL BE UNDERSTAND HOW TO ADD YOUR CUSTOM CHARACTER INTO GAME ENGINE
- Making Realistic Digital Humans with MetaHuman Creator
- Using Mesh to MetaHuman in Unreal Engine
- Animating MetaHumans with Control Rig in Unreal Engine
Rigged for animation
MetaHumans come with a full facial and body rig, ready to animate in Unreal Engine, either keyed, or using a performance capture solution like our own Live Link Face iOS app. There’s also support in the works from the vendors of ARKit, DI4D, Digital Domain, Dynamixyz, Faceware, JALI, Speech Graphics, and Cubic Motion solutions.
Source data included
When you’re happy with your MetaHuman, you can download it via the free Quixel Bridge application, which is now integrated into UE5. You’ll also get the source data in the form of an Autodesk Maya file, including meshes, skeleton, facial rig, animation controls, and materials, so you can further edit and refine your MetaHuman to your heart’s content.